| WatCHI Design Challenge University of Waterloo Event Design (2004,2005) |
Time: 6 meetings to plan, 3 hour event Techniques: experience design, project management, persona development, event facilitation Tools: flipcharts, photoshop, fireworks Team: 5 organizers (my role), 4 judges, participants |
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Design Objective: Organize a design competition to demonstrate how to design for specific users and the value of a structured design approach. Teach design by creating an event that encourages learning through doing. |
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Design Solution: Result: |
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| Poster used to attract participants | |||||||||
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| Each group was given a persona to design for | |||||||||
| Links: |
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| Marks were given for designing for the user | Structured timeline of the challenge | ||||||||
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| Panoramic photo of one of the design challenges | |||||||||